[gd_scene load_steps=4 format=3] [sub_resource type="CircleShape2D" id="circle_ball"] radius = 12.0 [sub_resource type="RectangleShape2D" id="rect_paddle"] size = Vector2(20.0, 120.0) [node name="Game" type="PingPongGame"] [node name="Ball" type="PingPongBall" parent="Game"] position = Vector2(576.0, 324.0) [node name="CollisionShape2D" type="CollisionShape2D" parent="Game/Ball"] shape = SubResource("circle_ball") [node name="LeftPaddle" type="PingPongPaddle" parent="Game"] position = Vector2(50.0, 324.0) is_player = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Game/LeftPaddle"] shape = SubResource("rect_paddle") [node name="RightPaddle" type="PingPongPaddle" parent="Game"] position = Vector2(1102.0, 324.0) is_player = false ball_path = NodePath("../Ball") [node name="CollisionShape2D" type="CollisionShape2D" parent="Game/RightPaddle"] shape = SubResource("rect_paddle") [node name="UI" type="CanvasLayer" parent="Game"] [node name="LeftScore" type="Label" parent="Game/UI"] offset_left = 200.0 offset_top = 20.0 offset_right = 400.0 offset_bottom = 70.0 text = "0" horizontal_alignment = 1 theme_override_font_sizes/font_size = 48 theme_override_colors/font_color = Color(1.0, 1.0, 1.0, 1.0) [node name="RightScore" type="Label" parent="Game/UI"] offset_left = 752.0 offset_top = 20.0 offset_right = 952.0 offset_bottom = 70.0 text = "0" horizontal_alignment = 1 theme_override_font_sizes/font_size = 48 theme_override_colors/font_color = Color(1.0, 1.0, 1.0, 1.0) [node name="CenterLine" type="ColorRect" parent="Game/UI"] offset_left = 574.0 offset_top = 0.0 offset_right = 578.0 offset_bottom = 648.0 color = Color(1.0, 1.0, 1.0, 0.1)